Kazam 0.91-ubuntu5 and ubuntu6 for Oneiric Ocelot and Precise Pangolin packages are available. Source code is acab be found in the standard place on Launchpad. This is the last planned release before 0.92 which will be a week before Precise Pangoling Feature Freeze. Right now there are no immediate plans for adding new features before 1.0 release. Kazam release will coincide with Precise Pangolin release. So, a quick rundown of new feature in this release:
Gtk3 port is finally complete.
Appindicator will now fall back to Gtk.StatusIcon.
It is now possible to record custom screen region.
Recording frame rate is now a customizable option from 1 to 60 frames per second.
If not needed or wanted, mouse cursor can be turned of in the recording.
You can get the packages from the unstable ppa. And please, do report those bugs you find. :)
Kazams 0.90 released in the unstable-serie. Few modifications to PulseAudio support and a complete port to Gtk3. This version will not work with Gtk2 and there will be no backporting to older Ubuntu releases. Currently only Oneiric Ocelot 11.10 and Precise Pangolin 12.04 are supported.
Bugs addressed and fixes commited to: #896806, #661767, #656864, #662374, #635921, #732166, #739171, #908768, #660673, #660687.
If you had Kazam previously installed from unstable series PPA it will be upgraded automatically. If you are trying new installation, then you’ll find more detailed instructions here.
UPDATE: Kazam 0.91 was released, read more about it.
Kazam is being updated on a daily basis. Right now, most of the effort is directed into porting Kazam to Gtk3. I’ve decided to drop Gtk2 and go with Python and Gnome Introspection. Lots of the code was rewritten and porting is about 80% done. Most of the updates went smoothly with an exception of countdown timer splash screen. Read on, to find out what else has changed.
UPDATE: Kazam 0.91 was released, read more about it.
It was a thing of a moment. We decided to try some live streaming of Monkey Island 2, special edition. After realizing that Xfire fails miserably with streaming games that are not listed as supported we went looking for another solution.
Livestream’s Procaster was the first thing we tried and while we had some trouble at first it picked up rather nicely and the overall quality was decent enough.
Procaster supports streaming of any Direct3D game together with sound and in the free version you can mix output of your web camera and your screencast. We also had some trouble with the sound being recorded from the camera and we needed few minutes to figure out how to turn off the extra sound input. Here is some room for improvement, an audio mixer that can be controlled while streaming.
All in all, the broadcasting was an interesting experience and we are likely to do some more screencasts in the future. We were pleasantly surprised with the recording of our video. If you missed it and you are not bored with pirate oriented adventure games you can watch our screencast below.